AI Insights · Timothy · October 2022
Top 5 Hypercasual Games in Colombia Q3 2022 Performance Overview
Discover the performance trends of the top 5 hypercasual games in Colombia for Q3 2022, including weekly downloads, revenue, and active user statistics.
In the third quarter of 2022, the top 5 hypercasual games in Colombia on a unified platform showcased varied performance metrics. This data, sourced from Sensor Tower, provides a detailed look into weekly downloads, revenue, and active user trends for each game.
Bus Simulator : Ultimate by Zuuks Games saw its weekly revenue peak at around $1.4K in late June, gradually declining to about $421 by mid-September, before a slight recovery to $618 at the end of the quarter. Weekly downloads fluctuated, starting at approximately 14.9K and ending at 11K. Active users hovered around 66.7K in late June but fell to about 48.3K by the end of September.
Universal Truck Simulator from Interactive 360 experienced a significant drop in weekly revenue from $1.1K in early July to just $176 by the end of September. Downloads also saw a decline from 31.3K to 4K over the same period. Active users peaked at around 27.9K in early July but decreased to 9.1K by the end of the quarter.
Royal Cut Money by Fiona Qian maintained relatively stable weekly revenue, peaking at $326 in early September before dropping to $137 by the end of the month. Downloads peaked at 4.8K in mid-August but fell to 1.8K by the end of September. Active users saw a peak of 6K in mid-August, declining to about 3.6K by the end of the quarter.
Coloring Book - Games for Kids from Bimi Boo Kids Learning Games for Toddlers FZ-LLC had modest weekly revenue, peaking at $171 in late July and late August. Downloads remained fairly consistent, ranging from 1K in late June to 684 by the end of September. Active users were stable, averaging around 4.5K throughout the quarter.
Makeup Artist: Makeup Games by FunLanding Game Studio had a steady decline in weekly revenue, starting at $140 in late June and ending at $114 by the end of September. Downloads saw a significant drop from 4.7K in late June to just 585 by the end of September. Active users decreased from 20.9K to 10.8K over the same period.
For more detailed insights and data on these hypercasual games, visit Sensor Tower.